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Bill DeRouchey

Bill DeRouchey

Interaction History for Interaction Designers

Bill DeRouchey is Creative Director at BankSimple where he focuses on keeping banking and personal finance as simple as possible. Before that he led the interaction design team at Ziba Design, a globally-respected design firm focusing on consumer experiences. At Ziba, he worked on satellite radios, wireless medical monitors, DVRs, security equipment, product naming, electrical utility websites, and a lot more. Within the UX community, Bill is known for being co-chair of Interaction10, serving on the board of directors of the Interaction Design Association, and researching the history of the button. He sometimes writes at billder.com.

Craighton Berman

Craighton Berman

Experience Design through Storyboarding

Craighton is a design lead who joined gravitytank as an industrial designer in Fall 2005. He now brings his rapid visualization and storytelling abilities to the interaction design team to generate ideas, shape concepts, define experiences, and form future visions across a broad range of industries. Additionally, Craighton is adjunct faculty at the School of the Art Institute of Chicago, he draws comics for Core77.com, and he designs and produces his own products which are sold in boutiques and museums stores as well as exhibited internationally. He has a BS in Industrial Design from Virginia Tech.

David Sherwin

David Sherwin

Better Ideas Faster: Effective Brainstorming for Interaction

David Sherwin is a Senior Interaction Designer at frog design, a global innovation firm, where he helps to guide the research, strategy, and design of novel products and services for some of today's leading companies. He has worked at a wide range of design firms--from large marketing consultancies to smaller interactive agencies--for clients such as AT&T, Cingular Wireless, Holland America Line, Onyx, Microsoft, Toshiba, and many others.

David is an active speaker and teacher of design, and his writing has appeared in A List Apart, PSFK, Design Mind, Imprint, and other periodicals. His first book, Creative Workshop, was released in 2010 by HOW Design Press. He lives in Seattle with his wife, the poet Mary Paynter Sherwin.

Indi Young

Indi Young

Stop thinking, start listening: how to get the whole story

Indi got her start as a software engineer building interactive models and compilers on supercomputers. When she switched to personal hand-held devices (the PenPoint & Newton age), it became overwhelmingly evident to her that engineers were creating apps for fellow engineers. Someone needed to be able to understand the everyday person who was trying to make their day more effective. This is when she learned how to listen deeply to what people were saying--and not saying. Indi consulted for many dot-com start-ups, the least well-known of which actually survived. (Testmart) During the bust, Indi founded Adaptive Path with six other user experience experts. After five years of intensive projects, Indi stepped aside to write her book, Mental Models. She currently consults, writes a blog at Rosenfeld Media, and searches for good chocolate in every town she visits.

Janna Hicks DeVylder

Janna Hicks DeVylder

Addressing Challenges Facing the IxDA

Janna DeVylder is a principal at Meld Studios in Sydney. Janna is the former Director of Interactive Communication at SCAD (Savannah College of Art and Design), and directed a team of interaction designers for Arc Worldwide, a Leo Burnett company. In addition, she has led large-scale strategy, information architecture and user experience projects for Orbitz, McDougal Littell and Giant Step. Janna is very active in the community, serving as the President of the Interaction Design Association (IxDA), an international organization dedicated to advancing the discipline of interaction design.

Janna received her master's degree from the University of Chicago with an emphasis in psychology and anthropology, and holds an honor's Bachelor's degree in psychology from the University of Iowa.

Jennifer Bove

Jennifer Bove

Winning the Work

Jennifer Bove is a founder and Principal at Kicker Studio in San Francisco, a boutique product design agency focused on using new and emergent technologies to make everyday products delightful. Before starting Kicker, Jenn was VP of User Experience at HUGE and Schematic in NYC.

She started her design career at the circus, quite literally, Ringling Bros. and Barnum & Bailey. In the 15 years since then, she's been dedicated to making better products, processes and services for a variety of clients including Panasonic, Nokia, the BBC, Gucci and American Express. Her design and management work includes the Prada Epicenter store in New York groundbreaking experiment in luxury retail, Yahoo Go!, an early benchmark in the industry for bringing web content to the mobile phone.

An active participant in the wider design community, Jenn has chaired several international design conferences, including Design Engaged and Interaction 10. She sits on the faculty of the School of Visual Artsi Masters in Interaction Design, has been a visiting lecturer at NYU's ITP, and speaks frequently at universities and conferences. Jenn's writing has appeared in How Magazine, Fast Company and Creativity Online. Her work has been exhibited throughout Europe, including the Victoria & Albert Museum in London.

Jennifer holds a Masters in Interaction Design from the Interaction Design Institute Ivrea. She has a puppy named Luna.

Jennifer Bove

Justin Rheinfrank

Experience Design through Storyboarding

Justin Rheinfrank is an interaction designer at gravitytank, an innovation consulting firm in Chicago. He has helped visualize and define exciting new interaction and service concepts for organizations like Google, Samsung, Mayo Clinic, and NASA. Justin graduated from Carnegie Mellon University with Masters and Bachelors degrees in Human-Computer Interaction and a Bachelors in Industrial Design.

Jonathan Knoll

Jonathan "Yoni" Knoll

Progressive Prototyping with HTML5, CSS3 and More

Jonathan is an experience designer who has spent more than a decade engaged in nearly every facet of software design and implementation. He brings UX deliverables to life through his extensive knowledge of prototyping, and his skills have been brought to bear for Standard & Poor's, Rosenfeld Media, messagefirst, Happy Cog, and many others. He's rocked the UX casbah on projects for S&P, Mozilla, Time, Purex, Keds, Filene's Basement, and ADP, and his solutions have a penchant for seeing the light of day.

As the man behind the UX scene, Jonathan is responsible for the IDEA2009, Interaction|10, IA Summit 2010, and IDEA2010 websites, not to mention his involvement with over half-a-dozen other UX community sites, initiatives, and activities. He also serves on the Advisory Board for the IA Institute.

Jonathan has a masters degree in Comparative Political Science from the University of California, San Diego. While at UCSD, he sought to improve research methodology by using available technologies to work more efficiently in the study of comparative electoral systems, voter strategy, and other related sub-fields. Based in New York, he is the Principal of Infinity Plus One Consulting, focusing on UX strategy, experience design, and interactive development. He can be found at http://infinityplusone.com.

Karen McGrane

Karen McGrane

Interaction History for Interaction Designers

If the internet is more awesome than it was in 1995, Karen would like to claim a very tiny piece of the credit. For more than 15 years Karen has helped create more usable digital products through the power of user experience design and content strategy. Today, as Managing Partner at Bond Art + Science, she develops web strategies and interaction designs for publishers, financial services firms, and healthcare companies.

Prior to starting Bond, Karen helped build the User Experience practice at Razorfish, hired as the very first Information Architect and leaving as the VP and National Lead for UX. Over the decade she spent there, she led projects for dozens of clients, overseeing major redesign initiatives for The New York Times, Conde Nast, Disney, and Citibank. Karen is also on the faculty of the new MFA in Interaction Design program at SVA in New York, where she teaches Interaction Design History, focusing on the key movements and trends that have shaped the field, and Design Management, which aims to give students the skills they need to run successful projects, teams, and businesses.

Kendra Shimmel

Kendra Shimmell

Addressing Challenges Facing the IxDA

Kendra Shimmell is an experience designer for Adaptive Path. She's extremely observant, tuning into both implicit and explicit communication between people, places, and things to uncover design opportunities. She makes sense of these opportunities in the context of culture, infrastructure, trends, and technology. Kendra believes that great design is never achieved in isolation, but as the result of partnerships.Kendra's experience bridges both physical and screen-based products, and service design. She has led diverse projects including the design of health care systems, retail environments, medical devices, durable goods, consumer electronics, financial services, and enterprise management applications. As a researcher, she has led large-scale ethnographic and qualitative programs in the U.S., Asia, and Europe. Prior to joining Adaptive Path, Kendra worked for Lextant, an innovation consultancy for six years, where she was a Director of Design Research and User Experience Design. Before joining Lextant, Kendra was a business analyst and interaction designer with Nationwide Insurance & Financial, where she worked on both insurance and financial management tools for agents and brokers, as well as the consumer facing Nationwide.com, ranked by Gomez in the top three insurance sites for ease of use and overall performance for two consecutive years. Prior to Nationwide, Kendra worked with the Capital Square Review and Advisory Board (CSRAB) at The Ohio Statehouse to create tools to educate grades K-12 about the lawmaking process, and with Technology Enhanced Learning and Research (TELR) at The Ohio State University to design better solutions for distance learning. Past clients come from a broad range of industries and include Cardinal Health, CheckFree (now part of Fiserv), Cordis Cardiology (Johnson & Johnson), Dell, Diebold, Ethicon Endo-Surgery, GE Healthcare, Hewlett-Packard, Hollister, Hunter, Microsoft, Moen, Nationwide Insurance &Financial, and Victoria's Secret.

Kristian Simsarian

Kristian Simsarian

Design Consultantship : The Art of Hearing and Being Heard

Kristian Simsarian believes in the power of design to simplify, enrich and transform our lives and the world. His work focuses on bringing innovative human-centered design and strategy to meaningful fruition for companies and institutions, from pixels to processes. He brings a deep, diverse, and international background to his project work and to the creative teams he leads that span from healthcare to high-tech. In addition to his own publications and patents, Kristian's work has been featured in Business Week, The New York Times and Metropolis Magazine, as well as being highlighted in business books on innovation and interaction design. He is currently an Associate Partner at the design consultancy IDEO and the founding chair of the new Interaction Design Program at the California College of the Arts in San Francisco.

Mike Kruzeniski

Mike Kruzeniski

Designing Advanced Design

Mike Kruzeniski is a Creative Director in the Windows Phone design studio, leading the Windows Phone App team.

During his first two years at Microsoft, he worked on bringing the Windows Phone KIN mobile experience from concept to reality. Before joining Microsoft, Mike worked for Nokia Design's Insight + Innovation team, based in Los Angeles. The role of the I+I team in Nokia was to develop next generation product lines for Nokia Design, to incubate new product and business ideas for Nokia Corporate, and, to challenge the ideas of both Nokia Design and Corporate by visualizing completely new directions for the company.

Mike has a Master's degree in Interaction Design from the Umea Institute of Design in Sweden, and a Bachelor of Industrial Design from Emily Carr University in Vancouver, Canada. He speaks and tutors regularly about Design and Experience at conferences and schools. The focus of his career has been to combine his diverse background in design with his interests in business, brand, culture, technology, mobility, play, and simplicity, to build engaging and seamless product experiences.

Rachel Hinman

Rachel Hinman

Mobile UX Essentials

Rachel Hinman is a designer, researcher and a recognized thought leader in the mobile user experience field. Currently she is a Senior Research Scientist at the Nokia Research Center in Palo Alto, California where she focuses on the research and design of emergent and experimental mobile experiences. Rachel's innate sensitivity to people and culture have proven powerful skills in the field, enabling her to successfully lead research studies on mobile phone usage in the US, Europe, Asia and Africa. Prior to joining Nokia, Rachel was an experience design director at Adaptive Path, and a mobile researcher and strategist for Yahoo's mobile group.

Rachel received a Masters Degree in Design Planning from the Institute of Design in Chicago. She is the creative force behind the 90 Mobiles in 90 Days Project and her perspectives on mobile user experience has been featured in Interactions Magazine, BusinessWeek, Wired, and Wireless Informatics Magazine. She writes and speaks frequently on the topic of mobile research and design. Her clients and previous employers have included IDEO, Microsoft, Yahoo! Mobile, and Kaiser Permanente.

Sal Cilella

Sal Cilella

Experience Design through Storyboarding

An accomplished interaction designer with over 13 years of experience guiding large global brands across a range of digital media (mobile, web, kiosk, devices), Sal specializes in leading teams to create compelling consumer experiences that create measurable value for clients. During his tenure at gravitytank, Sal has focused primarily on designing next-generation mobile and consumer electronics user experiences and exploring these concepts through the language of film and animation. Sal established and manages gravitytank's Interaction Design group, a cross-disciplinary digital media team of interaction designers, storyboard artists, animators and writers. Sal has a BA from Notre Dame, an MFA from the School of the Art Institute of Chicago, and is an adjunct faculty member at both the School of the Art institute of Chicago and IIT's Institute of Design.

Sara Summers

Sara Summers

Take Your Own Advice - Self Ethnography, Collaboration and Play

Sara Summers is a User Experience Evangelist at Microsoft and has coauthored the recently published book for experience designers, entitled Dynamic Prototyping. She has a personal design mantra: happy, healthy designers and developers working and playing together to create beautiful, inspirational products. Sara loves to talk about big ideas, changing everything, breaking your toys, throwing away your designs and capturing new ideas. Sara reads everything she can get her hands on and prides herself in being an armchair social and cognitive scientist and researcher. Academically, she is trained as a technologist and visual designer, with a BS in Computer Graphics Technology, from Purdue University

Steve Baty

Steve Baty

Addressing Challenges Facing the IxDA

Steve Baty, principal at Meld Studios, has over 14 years' experience as a design and strategy practitioner. Steve is well-known in the area of experience strategy and design, contributing to public discourse on these topics through articles and conferences. Steve's activities include: VP of the Interaction Design Association (IxDA); writes for UXMatters.com; editor and contributor to Johnny Holland (johnnyholland.org); founder of UX Book Club (uxbookclub.org); co-Chair of UX Australia (uxaustralia.com.au); and Chair of Interaction 12 - the annual conference of the IxDA for 2012. Steve holds M.Ec and MBA degrees from MGSM; and a B.Sc in Mathematics from UTS.

Todd Zaki Warfel

Todd Zaki Warfel

Progressive Prototyping with HTML5, CSS3 and More

Todd Zaki Warfel is the founder and principal designer at messagefirst, a design consultancy focused on helping companies make products and services that are beautiful, useful and a pleasure to use. Ask Todd what he does for a living and tell you he's just a designer. He believes design is a holistic practice, a craft, and like any great artisan, he takes great pride in his craft. He's not one to debate the intricate differences between information architecture, interaction design, persuasion design, or service design -- to him, it's all just big "D" design. Todd sees every problem as a design challenge, an opportunity to fix something that's broken. He's rarely satisfied with the status quo and believes in striving for greatness. It's this belief, combined with the love of craftsmanship, which lead him to become a designer.

A designer mostly by trade and not by education, Todd holds degrees in Cognitive Psychology and English Creative Writing. When he graduated university, the web was still ruled by VAX terminals and books were printed on paper. Todd has been breaking, designing and crafting systems since 1995. He's been fortunate enough to design websites, webapps and other systems for clients such as AT&T Wireless, Bankrate, Citi, Comcast, Cornell University, Numara and New York University. An internationally recognized thought leader on research and design, Todd regularly speaks at conferences and teaches workshops around the globe. As a member of the Web Standards Project Education Task Force, Todd has lead the efforts for their prototyping curricu- lum.

Todd has a reputation for being a bit of a foodie and wine enthusiasts. Ask him about the custom walk-in wine locker at his office, which he designed and built himself. If you ever have the chance to go to dinner with him, chances are it will be a gastronomic adventure you won't soon forget. He also has a professional racing license and hopes to one day get his pilot's license. His new book, "Prototyping: A Practitioner's Guide":http://bit.ly/protobk discusses how prototypes are more than just a design tool and shows you how to use prototyping to create a common language, market a product, gain internal buy-in, and test feasibility with your development team. His newest book, Guer- rilla Research is due in early 2011. Todd currently lives in Philadelphia, blogs at zakiwarfel.com and can be found on twitter:@zakiwarfel.

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